|
Post by Kody on Feb 17, 2009 14:12:37 GMT -5
Name: Super Gore Weight Class: Heavyweight Shape: Rear wedge/dome Colour: Teal Armour: 4mm titanium aluminum alloy Speed: 15mph Weight: 100kg Dimensions: Length = 107cm, Width = 124cm, Height = 69cm Ground Clearance: 2mm at front and sides, 0mm at back Turning Circle: 0 Power: 2 C40-300 Magmotors, with 3.8 horsepower and run at 36V for more power Wheels: 4 wheel drive Weapons: Front claws, rear bottom-hinged Cassius-like flipper Srimech: Dome and flipper Strengths: Very destructive, tough armour Weakness: Can't right itself on side. BIO: This was actually my REAL first attempt at making a bot but its real earlier version was scrapped due to criticism (and my own arrogance ) before being posted. It was originally called Ultra Gore but now that name has been given to a super-heavyweight. Battle Record = 0 wins, 2 losses (0-2) Time of Activity = 2002-2004 Notable Achievements = N/A
|
|
|
Post by Kody on Feb 17, 2009 14:13:08 GMT -5
Super Gore GTIWeight Class: Heavyweight Shape: A low boxed shape Colour: Teal, with red pincers Armour: 7mm Hardox 600 Speed: 13mph Weight: 100kg Dimensions: Length = 107cm, Width = 64cm, Height = 21cm Ground Clearance: 0mm at back and sides because of skirts, and 2mm at front Turning Circle: 0 Power: 2 C40-300 Magmotors, with 3.8 horsepower and run at 36V for more power Batteries: 4 NiCads Speed Controller: VANTEC RDFR speed controller Wheels: 4 wheel drive like Biohazard Weapons: Front lifting pincers able to pierce 4mm Hardox 450, but that's not all. Thanks to the hydraulics system installed, the pincers can now lift upwards and carry an opponent. Srimech: Lifting pincers. Strengths: Weapons synergy, very destructive, tough armour Weakness: Slow srimech. BIO: (finally found the correct stats ) Got shorter but wider and lengthier...which didn't help. Battle Record = N/A Time of Activity = 2004-2005 Notable Achievements = None
|
|
|
Post by Kody on Feb 17, 2009 14:13:15 GMT -5
Super Gore: Artificial Intelligence (AI)Weight: 98kg Colour: Teal, with red/yellow claws. Drive: 2 S28-400 Magmotors @ 36v. Gearing is 6:1 Speed: 16mph Wheels: 4 Tornado-style wheels. Batteries: 4 x 36v NiCads, capacity = 3600mAh Armour: 4mm hardox 650 all around. Ground Clearance: 0.5mm all around. Dimensions in CM: 80 x 90 x 20 Weaponry: A pair of hydraulic pincers capable of producing a tonne of force at the hardox tips. These work even when inverted. Srimech: Invertible. Strengths: Can take multiple flips, damaging weaponry, decent armour, hard to get under. Weaknesses: Horizontal spinning weapons. BIO: This was a much improved version over last one, as it was invertible. Unfortunately, it had a shorter reach than SG GTI did so it couldn't grapple very well. It never competed either, due to lack of activity on the time when I came back. Battle Record = N/A Time of Activity = 2006-2007 Notable Achievements = None
|
|
|
Post by Kody on Feb 17, 2009 14:13:26 GMT -5
Super Gore: Total Destruction (TD)Colour: Navy blue. The disc is cobalt, and the teeth are blood-red. Weight: 100kg Drive: 2 C40-500 Magmotors at 36v, gearing is 4.5:1, and are powered by NiCd cells run at 36v. Has four wheels, 2 in the middle-front, 2 at the rear. Speed: 15mph Armour: 5mm hardox 650, and disc is made of titanium, with 2 hardox teeth. Ground Clearance: 2mm all around Dimensions in CM: 95 x 65 x 10 Weaponry: A front horizontal disc weighing in at 27kg, and spins at 2500rpm, reaching that speed in 2.5 seconds. It has hardox teeth to rip through medium-strong armour, and can tear off panels with ease. It's powered by a LEM170 run on 48v. It can get up to half-speed and still cause great damage. The whole robot is heavily shockproofed to avoid recoil damage from the power of the disc. Srimech: Invertible. Strengths: Extremely destructive, good spin-up time, good armour. Powerful. Weaknesses: Not the best control or manoeuvrability by a long shot, wheels exposed from top as always with invertible bots. BIO: The fourth generation was much different. SG:TD had a horizontal disc instead of claws, but remained invertible. It actually beat Storm 2 in one of Matty Fowler's cancelled tournaments! That's quite a feat because Storm II...is Storm II. However, it couldn't stand up to other robots like The Disc 5 or Back to Rock II. Time for another upgrade... Battle Record = 1 win, 1 loss (1-1) Time of Activity = 2007-2008 Notable Achievements = None
|
|
|
Post by Kody on Feb 17, 2009 14:13:39 GMT -5
Super Gore EvoShape: Rounded box with front wedge/plow/scoop, and spike skirting. See picture for more info. Colour: Navy blue, with red claws. Speed: 18mph Weight: 110kg Armour: 4mm hardox 600 for the main body. Chassis: 3mm hardox box chassis Drive: 2 LEM130s @ 48v. Gives out 18HP altogether. Weigh 6kg altogether. Power: 6 NiCad Battlepacks @ 48v, weighing 12.8kg. Tracks: Titanium, with clear vulkalon rubber strips for grip and traction. Ground Clearance: At the front it's a dead 0mm thanks to the front scoop. At the sides and rear it's 6mm, but only if you can get by the 4 skirt strips on each side, made of 8mm titanium. Dimensions in CM (LxWxH): 120 x 90 x 14 Weaponry: Interchange hydraulic pincers, that can exude 4 tonnes of pressure at the tip. The pincers featured in the picture are the piercing ones, diamond-tipped, to grab opponents with weaker armour, and damage electronics inside. The other set of pincers are the clamping onces, not meant to damage, but to get a grip. Those said pincers have more vulkalon rubber attached to the tips to maintain hold, and drag them wherever with the awesome pushing power. The pincers themselves are made of 9mm Grade 5 titanium and are firmly attached to the hydraulics system. Between the pincers is a 8mm titanium wedge scoop, with a 5mm hardox 600 plate. Srimech: Invertible. Strengths: Fast, powerful, awesome traction, versatile and damaging weaponry, tough armoured, works the same either way up, hard to get under. Weaknesses: Tossed easily if gotten under, tracks exposed to crushers and axes (but very sturdy nonetheless). BIO: Super Gore Evo goes back to the claw set-up: he's more powerful than ever, though! In his fifth generation, he gets tracks as well. I don't really know why I redesigned it... ;D Battle Record = 9 wins, 6 losses (9-6) Time of Activity = January 2008 - May 2008 Notable Achievements = Placing 4th of Liam's mini-tournament, ETC08. Theme song = "Paranoid" by Black Sabbath
|
|
|
Post by Kody on Feb 17, 2009 14:13:48 GMT -5
Super Gore RevoShape: Kind of like Kan-Opener with a rear wedge (AND hinged wedge). See the CAD. Colour: Navy blue, orange/silver claws with red tips, and rear pewter hinged wedge. Speed: 16mph Weight: 110kg Armour: 5mm Hardox for all four sides, and 8mm titanium for the top and bottom. The claws are Hardox and the rear hinged wedge is 10mm titanium with Hardox hinges/boltings. Chassis: 4mm steel box-section chassis Drive: 2 LEM130s @ 36v Power: 4 NiCad Battlepacks @ 36v Motivation: 2 titanium tracks with urethane-rubber coating for traction. Very hard to break, even the chain links. Ground Clearance: 1mm around the front, 10mm around the sides, and 0mm at the back (both the wedge and the hinged wedge). Turning Circle: Zilch Dimensions in CM (LxWxH): 105 x 145 x 16 Weaponry: A pair of Kan-Opener-style claws. There are basically two sets: ones that clamp, and ones that pierce. Which one I use depends on the opponent, and on me. They are both powered by the same Bosch Rexroth hydraulic system, also like Kan-Opener, but the force exuded has been modified so that Super Gore Revo has 4 tonnes of force at the tip, and a frightening 10 tonnes at the rear. The hydraulics have been padded in special places (Not all-around; that would be overkill ) with urethane rubber to prevent SGR killing itself when clamping. Also, at the rear, is a hinged 10mm titanium wedge that flops over when inverted. It is a very useful feature that SGR can use to ram opponents if at all the claws fail. Srimech: Invertible. Strengths: Exceedingly powerful amount of force delivered by weapon, fast, powerful, well-armoured. A nightmare to stack against the wall. BIO: Entering generation 6. Seeing the success that Kan-Opener has, I decided to give Super Gore Revo that treatment. Tons more powerful, and it has a rear wedge to fight off those damned other wedges. Went too long without a fight, and I thought about its weak points. The problem: too many. Redesigned. Battle Record = 4 wins, 2 losses (4-2) Time of Activity = May 2008 - December 2008 Notable Achievements = Voted Best Horizontal Crusher of 2008 :S Theme song = "The Enemy" by Godsmack
|
|
|
Post by Kody on Feb 17, 2009 14:14:01 GMT -5
Super Gore SeptuaShape: The front is straight and flat (behind the scoop ), sides and rear kinda meet as shown in the render. Colour: Lots of blues and blacks, with bloodied-red claws on the tips and the far edges. The name's on top. The scoop's blue and red. Weight: 110kg Drive: 2 C40-300 MagMotors run @ 36.3 volts, geared 6:1 Power: 11 M1 A123 Lithium-Ion packs in parallel Motivation: Two Grade 5 titanium tracks; each track has thin strips of rubber for better grip. Speed: 12mph average, can get to 20mph but it's geared more towards acceleration Armour: 7mm 7075 aluminium/zinc alloy, with an 6mm polycarb baseplate. The claws are sharpened 15mm Grade 5 titanium and the inner bearings and bulkheads are 10mm aluminium. The skirts are 3mm Grade 5 titanium and the scoop is 6mm Hardox 600. Ground Clearance: The front's 0 under the scoop, and 5mm behind it. Same with the side skirts: 0 under them, 5mm behind them. There's 5mm clearance at the rear as well. Turning Circle: 0 Dimensions in CM (LxWxH) With claws: 100x80x20 Without claws: 70x70x20 Weaponry 1) Pneumatic crusher: it has 2 horizontal claws, each claw is powered by a big 150mm bore 90mm stroke ram and a 2kg CO2 bottle, at full pressure. Now they only come in piercing variety; gone are the interchangeable clamping claws. This should be enough to exert upwards of 25+ tonnes at both rams together, and 10+ tonnes at the tips. This should be enough to damage at least minimum thickness Hardox. 2) Front scoop with little titanium claws atop to trap opponents. Basically they'll slide onto the plow, get trapped, and get squeezed. Srimech: Invertible. BIO: Super Gore now becomes a pneumatic horizontal crusher, with two large rams for huge damage potential. Kinda sacrifices some armour but meh. And after two long years, and then some, it's finally redesigned. Whew! Battle Record = 5 wins, 1 loss (2-1) Time of Activity = December 2008 - April 2011 Notable Achievements = Came 2nd in X-Mas SMASH Theme song = "Synthetic" by Spineshank
|
|
|
Post by Kody on Apr 29, 2011 12:49:28 GMT -5
Super Gore EahtaShape: Small box on big tracks. Colour: Bloody and blue. Weight: 110kg Drivetrain: Uses 2 massive titanium caterpillar-style tracks on the outside of the body to move around, and each track has 3 strips of urethane rubber on them, just coloured the same as the tracks. These tracks have a base of 85cm on the ground and a width of 10cm so their grip is almost unparalleled. The fact that they extend past the main body's rear means that they can drive over virtually everything. They are powered by LEM130 Lynch motors on 36.3 volts. There is a gearbox that allows me to change the speed on the fly, but it is set to a more accelerative speed. The motors are powered by 5 packs of 11 M1 A123 Lithium Ion cells, providing plenty enough power to be going on with, thank you very much. Top Speed: 20mph, but mostly goes at half that speed, 10mph. This is kept low for acceleration reasons, but if I need the speed, gearbox away! Armour: The main body armour is a 5mm Ti/V alloy monocoque, connected to 5mm Hardox 750 side pod protectors. Both sets of claws are made of 5mm Hardox 750 as well. Inner "wheels" making the tracks flow are 10mm steel. Hydraulics rams are also made of Hardox. Ground Clearance: 0 under the main claws, 5cm under the secondary claws, and...0 at the sides I guess, thanks to the exposed tracks. Under the main body it's about 25mm. Turning Circle: Non-existent. Dimensions in CM (LxWxH):Main body = 75 x 100 x 15 Body with tracks = 100 x 120 x 20 Everything = 175 x 120 x 20 Weaponry: 2 interchangeable sets of horizontal pneumatic pincers. The first set are very low pincers, reminiscent of Martijn Benschop's Under Pressure, capable of instantly sliding underneath a robot's ground clearance and lifting them off the floor. Due to the shape of the claws, it's unlikely they'll even have any wheels touching anything, and I can shove them where I please. If the opponent has exposed motivation, they may also damage it. This system does not properly work inverted, however. The second pair of claws are right here. *cough*hiddenlink*cough* These are essentially a pair of pincers similar to Tough as Nails. These are used primarily against spinners and opponents with very weak armour...or both. ;D With the amount of grip I will have, it shouldn't be difficult at all to push things backwards. This works completely the same inverted. The claws are powered by two big 100mm hydraulic rams driven of a Vivoil pump and a A28-400 MagMotor @ 23.1v. They are not meant for doing loads of damage, but really only for clamping/stranding. Regardless each tip has about 3.5 tonnes of pressure and force delivered directly at each ram is about 7.5 tonnes. Srimech: Works completely invertible. Strengths: Possibly has THE best traction of any heavyweight vapourbot going at the moment. Versatile/damaging weaponry, tough armour, power is quite nice. Might be hard to flip at the sides. BIO: After over 2 years (yikes!), Super Gore finally evolves...into a tracked beast! Battle Record = 1 win, 1 loss (1-1) Time of Activity = April 2011 - present Notable Achievements = N/A Theme Song = "Bring the Fight (To the Floor)" by DevilDriver
|
|