Post by Kody on Feb 17, 2009 14:18:11 GMT -5
Necrid
Shape: Think a cylinder, curved in to make it a 360 wedge, but with a top. The top spins with the rotating shell.
Body Colour: Alligator-style green texture.
Weight: 185kg (if it was a walker, modifications would be made so that it would be 225kg)
Speed: 10mph
Mobility: It uses a shuffling system similar to that of Son of Whyachi's from Season 3 of Battlebots. However, there are more battery packs and more motors to give it more speed.
Armour: The rotating wedge shell is 7mm titanium.
Ground Clearance: 2mm,, 1mm with the addition of protruding spikes.
Dimensions in CM: 115 x 115 x 65
Weapons: The shell spins at a top speed of 3000rpm, reaches that speed in about 1.4 seconds, and is lined with several hardox spikes. The bottom of the spinning shell is cut-off at four different points, and has shearing blades at the cut-off tips that dice and rip. The blades can be replaced with hammers if the opponent has tougher armour. If there is a opponent with a pesky and persistant wedge, 4 titanium protruding spikes (each weigh 0.5 kg to total 2kg) can be added to the bottom of the shell to halt their approach since they make the ground clearance even lower, but no so low as to touch the ground. Since the top also spins with the shell, spikes are also added to it so hammers, axes, and crushers will feel the hurt.
Srimech: None
Strengths: Fast for a robot of this type; specializes in one-hit kills or total destruction.
Weaknesses: Won't get to hit the opponent more than once 'cause then the opponent will be dead. Oh yeah, and if he's flipped over at all, he's dead.
Now retired.
Shape: Think a cylinder, curved in to make it a 360 wedge, but with a top. The top spins with the rotating shell.
Body Colour: Alligator-style green texture.
Weight: 185kg (if it was a walker, modifications would be made so that it would be 225kg)
Speed: 10mph
Mobility: It uses a shuffling system similar to that of Son of Whyachi's from Season 3 of Battlebots. However, there are more battery packs and more motors to give it more speed.
Armour: The rotating wedge shell is 7mm titanium.
Ground Clearance: 2mm,, 1mm with the addition of protruding spikes.
Dimensions in CM: 115 x 115 x 65
Weapons: The shell spins at a top speed of 3000rpm, reaches that speed in about 1.4 seconds, and is lined with several hardox spikes. The bottom of the spinning shell is cut-off at four different points, and has shearing blades at the cut-off tips that dice and rip. The blades can be replaced with hammers if the opponent has tougher armour. If there is a opponent with a pesky and persistant wedge, 4 titanium protruding spikes (each weigh 0.5 kg to total 2kg) can be added to the bottom of the shell to halt their approach since they make the ground clearance even lower, but no so low as to touch the ground. Since the top also spins with the shell, spikes are also added to it so hammers, axes, and crushers will feel the hurt.
Srimech: None
Strengths: Fast for a robot of this type; specializes in one-hit kills or total destruction.
Weaknesses: Won't get to hit the opponent more than once 'cause then the opponent will be dead. Oh yeah, and if he's flipped over at all, he's dead.
Now retired.