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Heat D
Feb 17, 2009 17:00:10 GMT -5
Post by Kody on Feb 17, 2009 17:00:10 GMT -5
Cyclone Force 3 (7) vs. Rupture vs. Warhead vs. Pure Evil: Back to Basics Liar 2 (23) vs. Inferno vs. You’re Dreaming vs. Panic Attack
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Heat D
Feb 17, 2009 17:00:19 GMT -5
Post by Kody on Feb 17, 2009 17:00:19 GMT -5
Round 1, Eliminator 1 Cyclone Force 3 (7) vs. Rupture vs. Warhead vs. Pure Evil: Back to Basics From Suffolk, seeded number 7, Cyclone Force 3! Reached the semis last time, but suffered a Sheer Heart Attack at the fourth hurdle! Melissa: Right, we have a strong pusher here. What's the plan? Chris: Well I've decided to team up with Daniel against the other two. I'm not really that scared of taking the fight to them. Melissa: And you have the scoop for this fight? Chris: That's right. Daniel will take out Rupture so I don't have to worry, and even if I do get flipped, Daniel can right me. Melissa: All right, then. Have a good fight out there. Chris: Right. Can I have your phone number, by the way? Melissa: You may NOT. Oh, for goodness sakes...anyway, the armourment is 11mm titanium, and its 6WD is driven off Lynch motors. It has three set-ups, of which the scoop will be on this time. Its shape is inspired by Storm II but it will tend to have limited control at times. Will the Cyclone lack the Force to blow away the competition a 3rd time around? ;D C&B1: Did not compete. C&B2: (as Cyclone Force 2.5) Sent out NSBFR-X in a judges decision, and shredded 15th seed Terrorhurtz with the disc set-up, finally overcoming Baldur Gamma in the Heat Final. The up and coming champ Sheer Heart Attack proved too much in Round 4, however. From Shrewsbury in Shropshire, Rupture! It keeps going, and going, and going, and, er...going. ;D Melissa: Mr. Jackson, your machine can lift, it can push, and...what else does it do? Andy: Continue to exist. ;D It's meant to last entire battles. Melissa: And your game plan? Andy: Team with Warhead and try and lift over Cyclone Force. It's rubbish when inverted. Melissa: Its teammate can right it, you realize. Andy: I'll just attack Pure Evil after that, then! ;D Melissa: Ha ha, good luck! Going, and going, and...oops! Sorry! Ah, it has MagMotor power, so it can provide some decent power to the unknown amount of wheels. ;D It's got a 4mm thick Hardox monocoque, so it should outlast some spinners, but it can't really damage opponents, and it's quite compact, meaning it can get thrown around easily. Rupture's hopes might get ruptured themselves. ;D C&B1: Did not compete. C&B2: Did not compete. From Bournemouth in Dorset, Warhead! The Razer team's other beast defiles the Battlegrounds! Melissa: What. A. Machine. Dan: That's Warhead. ;D Ian: Indeed it is, and we're hoping to smash up a fair amount of machinery out there. Melissa: The 7th seeds are coming straight for you, how do you feel about that? Ian: Warhead's faced rammers before and beaten them, this shouldn't be too much trouble. Melissa: Going to go all the way? Ian: You bet. Melissa: Right, get out there and show what you can do! Dan: My pleasure! A very powerful beast with a vicious spinning dome weapon that has torn out wheels, and goodness knows what else besides; what less would you expect from Razer's brother? ;D Self-righting 'wings' on the sides help to stabilize as well, but the self-righting does tend to take a while, and it can go out of control. Will Warhead bomb out? ;D C&B1: Did not compete. C&B2: Did not compete. From Merthyr Tydfil, Wales, Pure Evil: Back 2 Basics! It's a flipper, of course! An evil flipper! Ooooo! Melissa: Are you quite sure it's...evil? Daniel: I am quite sure. It can flip 2500kg! If that ain't evil enough for you... Melissa: Point taken. Daniel: It also has tracks, Hardox armour, and LEM130s. Melissa: You are scaring me. Daniel: I think now I have made my point. Melissa: I'll stand over here right now... Evil? Or feeble? The specs say loads of flipping power, a tough Hardox exterior with more protection around the flipper, Lynch motor power, and some nice titanium/vanadium tracks. The specs also say that it has a 7mm ground clearance around the sides and rear. Could Pure Evil get sent back to the deepest pits of Hades? C&B1: Did not compete. C&B2: Did not compete. Roboteers, stand by... Teams...Daniel Stickler and Christopher Mason in Booth 1...and Andrew Jackson, and Dan Boulton with Team Razer in Booth 2. For house robots, we have 112kg of Dead Metal, sawblade, pincers and all, and alongside him is 185kg of Triple Whamlet. 3... 2... 1... ACTIVATE! And from the get-go, the 7th seed is the first to make a break for it – 'it' being Warhead! The realie tries to avoid the charge, but the rammer is just too fast and barrels into the bowl, stopping it cold with the scoop! Rupture is after Cyclone Force 3, but Pure Evil: Back 2 Basics says 'noooooooooo' to that, and slips under it from the side! This results in a mighty flip being given to the lifter, sending it high into the air, and it comes straight down onto its own lifter! Has that buckled the weaponry at all? Let's see...Pure Evil has Rupture as its target, and Andy much prefers Cyclone Force to attack...but Daniel ensures that Andy isn't getting his way! Pure Evil slides under the lifter of Rupture easily, and just as easily lets him fly again! Rupture flies across the arean and lands in Triple Whamlet's CPZ! Not good! Pure Evil turns back to find Warhead getting pushed across the arena by Cyclone Force 3; obviously Chris is quite having his way at the moment, and shunts Warhead along the wall into the pit release button, which engages instantly! Pure Evil suddenly feels very inactive and blasts off towards Triple Whamlet's CPZ, eager for some action! The said Triple Whamlet is giving Rupture one good hell of a battering, the 4mm Hardox monocoque steadily getting dented, and dented, and dented worse! Pure Evil at that point in time barges into the CPZ and shoving aside Whamlet tosses Rupture, but only by the tip, so sending Rupture onto his back! Before it can self-right, however, it is attacked once more by the axes of Whamlet! And its partner isn't doing that well of a job either! Warhead gets slammed against the wall once more by Cyclone Force, the LEM-driven machine exerting its proven power into pummelling the Team Razer robot into oblivion! Pure Evil however just can't stand being idle, and races over to attack Warhead itself, as Rupture simply cannot get out of his major predicament! The wedge slams into Warhead's rear, and a mighty flip sees Warhead leave the floor and take to the air...for a few seconds, that is! Warhead crashes down noisily onto the arena floor, one of the arms seemingly bent on that landing, as it tries to regain its senses; however, Cyclone Force and Pure Evil won't let him! They slam into Warhead as one and take him into Dead Metal's CPZ. The silver scorpion is forced straight back into the CPZ as the two powerful machines thrust Warhead into Dead Metal's midst with utmost tenacity! Another flip from Pure Evil sends Warhead straight on top of Dead Metal, as the 7th seed crashes into one of Dead Metal's own claws and pins the house robot there! Triple Whamlet has had enough of pummelling Rupture into metal fillings, and goes off to aid his comrade-in-arms, and slams into the rear of Cyclone Force, sliding under but not bringing down the axes yet, possibly because he is afraid he will hit Dead Metal! And that proves to be his undoing: Pure Evil turns to the 185kg housie and slides under him, takes him to the wall, and lets out another mighty flip; Whamlet just goes over the wall, and the audience are loving it! The Watcher certainly is not; he bumps into the rear of Pure Evil, reminding the Stickler creation that you're not supposed to attack house robots unless they attack you. Daniel shakes his fist at the ref in the control booth as Pure Evil is given a yellow card: the audience boos the ref; quite clearly that was undeserved, a slight warning surely should have sufficed! But Rupture it seems just won't bow out; the lifter is indeed working as it slows props the battered machine up off the floor and onto its wheels; however this does not pass the eye of Daniel Stickler, and Pure Evil is right in its face. Rupture seems much too sluggish now to avoid the charge, and again the flipper beats the lifter (in terms of ground clearance at the least), and gliding into the corner sends Rupture skyward, and then ground bound as it crashes onto the arena camera tracks! Pure Evil twirls around, almost forgetting himself, as Cyclone Force is shoved in the rear by The Watcher, he can't pin both robots there. Cyclone Force backs off, but once again it's the flipper of Pure Evil that shines again as it slams into both Dead Metal and Warhead and sends them over! Warhead tries futilely to self-right; it's pinned right up against Dead Metal again, who's on his back as well, but Cyclone Force begins to push Dead Metal away, and Warhead finally is able to right itself...just in time to be scooped up onto the wedge of Pure Evil, and one forceful flip sends Warhead straight up over the fence to experience a fate akin to that of Rupture! And Dead Metal now is going to feel some humiliation as Cyclone Force nears the pit...and one shove is enough, as the silver scorpion plummets to its death. The Watcher again holds up the yellow card, desperate for order, but that's what happens! ;D CEASE! Rupture gets ripped right out of existence! All Warhead's blown off is its own steam! Cyclone Force 3 (7) & Pure Evil: Back 2 Basics advance to Round 2!
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Heat D
Feb 17, 2009 17:00:29 GMT -5
Post by Kody on Feb 17, 2009 17:00:29 GMT -5
Round 1, Eliminator 2 Liar 2 (23) vs. Inferno vs. You’re Dreaming vs. Panic Attack From Enschede in Holland, seeded number 23, Liar 2! Liar, liar, parts on fire? We’ll see after Round 1! Melissa: It’s Liar! Do its stats lie? Martijn: Liar 2, dear. That’s the one thing that is true. ;D It can flip either way up, and has plenty of power. Also we got some lovely spikes and tough armour. ;D Melissa: And what are you hoping to do out there? Martijn: Flip, what less? ;D Melissa: Have some flippin’ fun out there! Martijn: Thank you. It’s Hardox armoured all over, in different thicknesses, and its flipper can throw over a ton. It’s powerful with LEM130 drive, which can help the side spikes thwack into opponents’ armour; it can easily be flipped itself, though, with a ground clearance of 10mm at the rear, and a rather compact design. Is the 23rd seed a big fat liar about its goal of winning the tournament? ;D C&B1: Did not compete. C&B2: (as Liar) Teamed up with Voltronic on 3rd seed Orka MK4, sending it out, and then took out Novastorm II in Round 2…only to fall to The Disc 5 in the Heat Final. From Orpington in Kent, Inferno! Burn, baby, burn! The question is, which bot will burn? ;D Melissa: The heat is on for Inferno, so what’s the game plan? Paul: Attack Liar 2, because its axles are weak. Melissa: Are you sure about this? Axles look quite tougher than the armour itself. Paul: Meh, attack anyway. ;D Melissa: I see, well good luck to you, you’ll need it. Paul: …all right. This beast has a spinning disc on top, weighing in at 35kg, and powered by 2 S28-400 MagMotors. Captain Paul Cuomo claims a kJ output of 140…I doubt it. ;D Weldox side armour and titanium armour on the top and bottom, and some shockproofing as well compose the protection…but there’s no srimech, and it’s quite slow. Has Inferno’s hope burnt out? ;D C&B1: Did not compete. C&B2: Did not compete. From Kelvedon, You’re Dreaming! Huh…what? No, I wasn’t dreaming! Seriously! Get that spinner away from me! Melissa: You sure have a storeroom full of good names. Martyn: I like to think I do. ;D Melissa: So it has a spinning bar on top? Martyn: Over 20kg of it, and it should rip open panels quite nicely. Melissa: Don’t daydream out there! Martyn: Now that’s just insulting! Melissa: Hahahahaha. It’s shaped like Gyrobot…and that mean spinning bar can dish out 110kJ, or so I hear from Martyn Forsyth. It’s powered by 2 LEM170 Lynch motors, so it’s definitely powerful, but could it be too powerful for its own good? It’s not good in the pushing department, and it has a 5mm titanium monocoque for armour…was this bot a dream gone to waste? ;D C&B1: Did not compete. C&B2: Did not compete. From Cardiff in Wales, Panic Attack! The Robot Wars Series 2 champs are back at it again! Melissa: Shane! Teamed up with Kam Davies’ team, have you? Shane: Indeed I have, Panic Attack is a good machine and we’re going to kick some robutt. Kim: It might be getting on a bit, but Panic is still raring to go, m’lady. Melissa: And what is your game plan? Shane: Lift stuff over. Pit too, I guess. Kim: Shane’s operating the weapons. Shane: I wanted to drive. Melissa: Aww…well good luck out there! Good ol’ Panic Attack, the Series 4 incarnation is here. The Boron Carbide lifting forks are back, as are the skirts and srimech. However, it must be dwarfed over by the other competitors, being around 80kg in weight…could Panic Attack be sent running to the hills? ;D C&B1: Did not compete.C&B2: Panicked into submission when Enter the May Tracks flipped it about in Round 1. Roboteers, stand by… Let’s have a look at the teams, Paul Cuomo and Shane Swan with Kim Davies in the first booth…and in Booth 2, there’s Marti and Marty…I mean Martijn Benschop and Martyn Forsyth. ;D And of course, we have house robots, in the form of Renegade and Matilda! 3… 2… 1… ACTIVATE! And off to a quick start is Liar 2, as Inferno heads for Panic Attack, and You’re Dreaming…just sits there. Liar 2 heads after Inferno, however, who crashes into Panic Attack’s forks, but glances off them and away, as Panic Attack turns towards them. You’re Dreaming decides to head towards Liar 2, but the 23rd seed isn’t interested in the Forsyth machine at the moment, and has its intent on one robot, and that is Inferno, but Paul’s attention has been caught by Martijn, and Inferno charges towards Liar 2’s wheel. Liar 2 however outmanoeuvres the disced robot and slides under it, the blades merely glancing off the wedge…FLIP! Over goes Inferno, and…with no srimech, that’s all she wrote! ;D Paul shakes his head at this rather humiliating ending. You’re Dreaming however takes advantage of this opportunity and smashes into Liar 2’s wheel! CRASH!!! OUCH! That must have hurt, as the 23rd seed gets flung away, spinning like a tornado, away into the corner, but Panic Attack has taken the chance and charged into You’re Dreaming, and lifts it up into the air…and sits it on its back! And something starts to spin…You’re Dreaming’s body! The spinning bar and motors are too heavy, and the body is just spinning aimlessly, unable to get righted! Liar 2…is okay, and Inferno is doing the same as Martyn’s robot, simply spinning in place on its back. The Watcher, after a moment’s pause of possible disbelief at how quickly the two spinners got taken out, starts the countdown. 1, 2, 3, 4, 5, 6, 7, 8, 9, 10! 1, 2, 3, 4, 5, 6, 7, 8, 9, 10! And Liar 2 opens the pit by smashing the button with its thwackers, and Panic Attack pushes You’re Dreaming towards the pit, and it instantly falls in. Inferno however isn’t as lucky as Renegade gets its mitts on the cylinder and lets the axe fly, as Matlida also comes in! The claws grab on, and another axe blow thuds against the titanium of Inferno, just as Matilda makes her appearance known with an insertion of her flywheel into the ringed side of Inferno! CRASH!!! And that’s righted Inferno, who moves away, much of the Weldox torn away as it tries to escape from the house robots, but instead runs into Liar 2’s flipper, and gets tossed right back over! That’s the seal of doom for Paul’s spinner, as Renegade grabs it and shoves it straight into the Disc of Death, lifting Inferno up so the Disc of Death can actually hit it! ;D CRASH!!! And that’s scattered much of the Weldox, as Inferno looks more and more mangled, but Liar 2 is becoming impatient, and with a shove to the rear, pushes Renegade towards the pit, and tosses it before Renegade can make a retaliation, and Renegade goes into the pit with Inferno in its grasp! Matilda, angered, backs towards the 23rd seed, but Panic attack comes in from the side and lifts up Matilda, tipping her onto her side! CEASE! Inferno’s hopes end in dying embers, as You’re Dreaming can only dream about what could have been! ;D Liar 2 (23) & Panic Attack advance to Round 2!
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Heat D
Feb 17, 2009 17:00:39 GMT -5
Post by Kody on Feb 17, 2009 17:00:39 GMT -5
Round 2
Cyclone Force 3 (7) vs. Panic Attack Liar 2 (23) vs. Pure Evil: Back 2 Basics
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Heat D
Feb 17, 2009 17:00:48 GMT -5
Post by Kody on Feb 17, 2009 17:00:48 GMT -5
Round 2, Battle 1 Cyclone Force 3 (7) vs. Panic Attack Cyclone Force 3 will be using the scoop. Roboteers, stand by... Taki III and Shunt patrol the CPZs this fight, though they'd rather prefer kicking stuff around in the scrapyard. Possibly. ;D 3... 2... 1... ACTIVATE! And the 7th seed is off to the quicker start, as Panic Attack bravely rushes out to meet Chris' interchangeable robot. The head-on collision, surprisingly, is in Cyclone Force 3's favour and Panic Attack is shoved up onto it, but as the seed turns, Panic Attack falls right off! Cyclone Force backs off to avoid any disadvantage as Panic Attack moves at the side, obviously missing, and moves around to get at the sides, but Panic Attack can turn quite faster than Cyclone Force can, and gets at the 7th seed's own sides, sliding under the skirts and the entire side, lifting Cyclone Force up, and ultimately over, rendering Cyclone Force's X-Terminator-styled scoop useless! Not a good start for the 7th seed, but Chris is far from defeated, as he guns for the pit release button and hammers it, opening the pit, but Panic Attack isn't too far behind and as Chris turns around, the forks sneak under the sides again and lift it up! Chris however is only in trouble for a second, as Cyclone Force, much like Panic Attack earlier, falls off his opponent's weapon, Panic Attack failing to grasp a wheel hole. And now Cyclone Force bashes against Panic Attack's uplifted forks! Now it's Panic Attack who is on the defensive...in fact, hardly even that, as it's forced back across the arena, and straight into the Disc of Death! Normally this would have been very bad, but Panic Attack is just low enough to avoid it. ;D Cyclone Force however has the RW2 champ in a tight spot, and the uplifted forks on Panic Attack ARE in danger of getting smashed by the Disc of Death! Kim tries to wiggle his machine free without tilting too much to endanger the lifting forks, but Chris outplays Kim at his own game, and backs off suddenly, as Panic Attack turns just a bit, and then drives back in, Panic Attack unable to lower the forks or face the front again in time! CRASH! And that's rendered Panic Attack's weaponry immobile, look at that! Bent right at the weapon axle, almost off I'd say! Without a weapon, Panic Attack can hardly boast he's better than Cyclone Force right now, and Chris smiles, knowing his inverted scoop has a much better chance right now. Kim however intends to make him pay for that and turns around to expose the rear skirt. Chris turns around too, exposing Cyclone Force's own rear skirt, and both bots bum-rush each other, quite literally! ;D It's Panic Attack in the winning hold, its rear skirt seemingly lower than Cyclone Force's, and...well, it can't seem to wedge Cyclone Force's entire rear end on the skirt! ;D That means Cyclone Force is able to push Panic Attack back yet again! Oof. Right against the wall. Cyclone Force releases, and allows Panic Attack to come back on the attack, Kim seeming to rely on the rear skirt's ground clearance, but Chris has played a good game: his opponent's game, and seems to be winning bizarrely at it! ;D Cyclone Force comes back on the attack again, and this time both skirts cancel out. Once again Cyclone Force's power comes to play, and the Storm II-alike sends Panic Attack into Shunt's CPZ, where Panic Attack would have preferred to be after its opponent had been defeated! Shunt says hello to its 'old friend' by giving it a nice WHACK with the axe, denting the yellow top armour, as Cyclone Force backs off and waits near the arena saws in the middle of the arena. Panic Attack spins around, possibly trying to evade Shunt, and receives another complimentary WHACK before escaping the CPZ and now gets back on the 7th seed's case! Cyclone Force turns around again, exposing the rear skirt, as Panic Attack approaches with its own rear, and again the skirts meet and cancel out...Cyclone Force winning the shoving match and sending Panic Attack straight back into Shunt's CPZ, where the house robot proceeds to give Panic Attack another denting blow! This time, Taki III's attention is grabbed and she drives out from her own CPZ, Cyclone Force again wisely backing off to allow the house robot room to attack, but Panic Attack gets away from Shunt quickly...only for the 7th seed to shove it back in! Taki does not stop in her approach, but ploughs on and eventually her wedge hits Panic Attack's skirt...and goes under it, lifting Panic Attack up and over! As Panic Attack tries to self-right, Cyclone Force shoves it further into the CPZ and Shunt axes the srimech! And...Taki slams into Panic Attack with the spinning blade while Panic Attack is on its butt-end! CRASH!!! Panic Attack is spun into the CPZ, without a way to self-right, indeed the srimech falls back in as Panic Attack falls on its back, unable to function, and Cyclone Force heads back to the center of the arena as The Watcher moves in for the count and kill. 1, 2, 3, 4, 5, 6, 7, 8, 9, 10! CEASE! Panic Attack is sent screaming back to Cardiff. ;D Neis treio, Shane. Cyclone Force 3 advances to the Heat D Final!
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Heat D
Feb 17, 2009 17:00:57 GMT -5
Post by Kody on Feb 17, 2009 17:00:57 GMT -5
Round 2, Battle 2 Liar 2 (23) vs. Pure Evil: Back 2 Basics Roboteers, stand by... Triple Big Mac spins to win...win trophy heads, that is, or simply smash them to pieces! ;D Joining him is good ol' Growler. 3... 2... 1... ACTIVATE! Flipper frenzy, anyone? Both robots get off to a quick start, and come together in a head-on collision like the first battle...but neither can get underneath the other! ...or can they? Suddenly the tracks of Pure Evil prevail, and the 23rd seed finds itself lodged onto the wedge of Daniel's flipper! Martijn hits the flipper button to try and shake itself off, but so does Pure Evil as it approaches the arena wall, and...THAT'S IT!!!!!!!!! Holy flying 23rd seeded axlebots, Batman! Liar 2 has been launched over the fence already, can you believe that!? What a toss! I think the extra momentum from Liar 2's own flipper did it, and has sealed Daniel a place in the Heat Final! Martijn can feel the irony from his control booth, as he holds his head in his hands in pure anguish! Surely that can't be it!? I expected a long, drawn out fight! Daniel...isn't too pleased with this either, strangely enough, and decides to entertain the audience...by heading over to Growler's CPZ! Triple Big Mac sees the inevitable and heads over as Pure Evil tosses Growler up, but not over! As the lone doggy tries to get at the sides of Pure Evil and shove it away, Daniel outsmarts the house robot and getting to its own site tosses Growler onto its back! It then dodges behind the inverted pup as Triple Big Mac comes into play, and Pure Evil begins to push the 375kg housie towards Triple Big Mac, who can't get away in time! CRASH!!!! GAH! Growler's whole forehead plate has been removed by that brutal mashing, as Triple Big Mac is flung off its own teammate and across the arena, though thankfully not onto its back. Pure Evil flies out from behind Growler, however, and crashes into the spinner before the hammers can spin up! With a ram to the wall and a single flick, Triple Big Mac finds itself right beside the fallen 23rd seeded Liar 2! Pure Evil isn't done yet, though! It goes over and hits the pit release button, and then goes for Growler, only to find The Watcher in Daniel's robot's face, trying to push it back! It must be crazy for order, but it's only going to get the opposite, as Pure Evil gets under the front easily, and another taking to wall and tossing sends the ref out as well! Growler open its maw in protest, but Pure Evil has already resumed shoving it towards the pit, and inexorably Growler slides down! We'll be after you for this, Mr. Stickler, mark our words! CEASE!!!!! Liar 2 is found as a dud in front of 'the truth', and is forcibly ejected through the failure bin, as are the house robots (for now) ;D Pure Evil: Back 2 Basics advances to the Heat D Final!
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Heat D
Feb 17, 2009 17:01:09 GMT -5
Post by Kody on Feb 17, 2009 17:01:09 GMT -5
Round 3
Cyclone Force 3 (7) vs. Pure Evil: Back 2 Basics
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Heat D
Feb 17, 2009 17:01:19 GMT -5
Post by Kody on Feb 17, 2009 17:01:19 GMT -5
*in the pits* Melissa: Your 7th seeding is on the line, Chris, can you defend it for this fight? Chris: Oh hell yeah. Lifter again for this fight, gonna lift him into the pit, or wherever deemed advantagous for me. Melissa: Not worried about the flipper? Chris: Actually yeah, but I reckon the lifter can deal with it. Melissa: All right, good on you… Chris: Come on, I won’t bite, please can I have your number…? Melissa: Augh. Right, I’ll be over here…at the Stickler table with the scary robot Pure Evil: Back 2 Basics! Daniel: Veeeery scaaaaary… ;D Melissa: Ha ha. Right. Any tactics other than ‘flip him out’? Daniel: Nope. ;D Although I do fancy him on his back first, since I know he’s got a lifter in one of his set-ups… Melissa: Right, good luck to you! Let’s see what’s going down! ---- JP: Right. We have a bloody good flipper, versus a versatile rammer. What do you reckon? Kody: For myself, I see Cyclone Force going over the wall... JP: I actually would go for the 7th seed because there’s quite a bit of area for Cyclone Force to attack Pure Evil. Pure Evil can only use a relatively small space in the front to attack, and Cyclone Force is faster, so I feel Pure Evil will get pitted. Kody: Do remember that Pure Evil can turn pretty fast with its drive, so it can keep Cyclone Force in check. I still say Pure Evil will get that robot out of the arena. JP: Well let’s go down to the arena for the final! ---- Round 3 Cyclone Force 3 (7) vs. Pure Evil: Back 2 Basics ---- Cyclone Force 3! Very capable rammer, this. Invertible, too, and could go all the way this time. Pure Evil: Back 2 Basics! Quite a good flipper, I’d say, but can it progress against this Round 4 marker? Roboteers, stand by… The house robots are Shunt and Matilda for this time around. 3… 2… 1… ACTIVATE! The Heat Final of D is underway and Cyclone Force 3 has the quickest start, cantering across the arena to meet with a rather startled Pure Evil: Back 2 Basics! The resulting collision between the two sends Pure Evil back quite a bit, and owing to this, Cyclone Force is able to slide underneath the flipper of Pure Evil and lift it over! Pure Evil’s flipper fires, sending it right back over, but onto Cyclone Force’s lifter again! And now Cyclone Force, wanting to send its opponent some prolonged suffering, takes Pure Evil into Matilda’s CPZ! Matilda’s tusks come into play and lift up Pure Evil’s rear end, as Cyclone Force backs off and goes for the pit release button. Obviously he wants to end his opponent’s run before vice-versa happens, but Pure Evil fires its flipper, and the force is enough to tilt Daniel’s bot off the tusks of the warthog house robot, as Cyclone Force slams into the release button. Pit open! Pure Evil is coming right for the 7th seed, just as Cyclone Force turns around. WHAM! Whoa! Pure Evil got underneath Cyclone Force, and tossed it…but not out! It was a side flip, but it’s sent Cyclone Force twirling into the air like a baton! It thankfully comes back down right side up, and backs off as Pure Evil closes the flipper and comes after Chris’ Storm 2-alike. Unfortunately for Daniel, Chris comes flying in again and a major bot collision results, in which Cyclone Force sneaks the lifter under Pure Evil’s flipper and takes it into Shunt’s CPZ this time! Shunt gives the flipper an axe to the top, but Shunt apparently needs to take some enhancers because that axe did pretty much nothing to phase Pure Evil at all. Of course, because Pure Evil is lifted up, he’s going to get a lot more axe blows, but Daniel isn’t going to let that continue and, with a mighty air toss, Pure Evil slides off of Cyclone Force’s lifter and gets the dickens away. Feeling quite confident, Chris and Cyclone Force give chase, as Pure Evil swings around, trying to slide the flipper under the side of the 7th seed, but the flipper grazes right over the side and away, deflecting Pure Evil away as Cyclone Force swings right into and out from under him, turning to around to bull rush him again. Pure Evil goes into thwackbot mode again, but can’t seem to get the flipper under the side, and this time Cyclone Force fully gets the lifter under, and lifts Pure Evil onto its back…but not for long, as the big flipper comes into play again, sending Daniel’s flipper onto its tracks again! Before Cyclone Force can get back on the attack, Pure Evil is sliding around the side of Cyclone Force, trying to get at the rear. Cyclone Force turns quickly, but not quickly enough, as instead of getting under the rear of the 7th seed, Pure Evil slips the flipper under the side, and wasting no time, tosses Cyclone Force straight into the air! Chris is less fortunate this time as Cyclone Force lands inverted, but doesn’t pause to right itself, driving off before Pure Evil can take advantage of Cyclone Force’s newfound invertedness. Pure Evil spins around with the flipper shutting, and gives chase, as Cyclone Force heads towards the wall. The lifter (which is facing the wall) extends just before Cyclone Force hits the wall, and sends the 7th seed right side up again! Beautiful! Pure Evil suddenly gangways in…but a little too late; Cyclone Force scurries away and Pure Evil hammers its nose into the arena wall. Cyclone Force shows off his zero turning circle again, by spinning around a few times, coming to rest its front end at Pure Evil’s side…and Pure Evil can’t seem to get its flipper end out from the wall…did it wedge itself into the wall shingles? Cyclone Force backs up, and rams into Pure Evil’s side, and successfully frees Pure Evil from the wall, but also lifting it onto its back again. Pure Evil fires the flipper and self-rights back onto Cyclone Force’s rear end. Chris decides to express his feelings by reversing across the arena at lightning speed and pounding Pure Evil into an empty CPZ! Pure Evil isn’t out yet; it bounces off the wall and away from Cyclone Force as the latter comes after it again, intent on getting it down that pit now. Pure Evil however turns around and…ahoy. Pure Evil’s thwackbot attempt actually pushed it away from the incoming Cyclone Force, and into a very advantageous situation! It drives forward…but Cyclone Force is already away across the arena, and Pure Evil flies after it…just as Cyclone Force turns around once more…major bot collision! Pure Evil slams into Cyclone Force, piledriving it into the arena wall…uh oh, Cyclone Force has been wedged! And Pure Evil’s flipper fires…sending Cyclone Force high above the arena wall and into the plexiglass and eventually the camera tracks. Ha-hey! Shunt’s bolted out and grappled Pure Evil’s side, lifting it with the scoop! Pure Evil can’t turn now, and Shunt pushes the naughty flipper straight down the pit! So the house robots did indeed have the last laugh! Ha ha! ;D CEASE! Cyclone Force 3 whirlpools down the drain, though it proved it had quite enough ‘force’ to be going on with! ;D Pure Evil: Back 2 Basics advances to the Series Semi-Finals!!!
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