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Post by Kody on Feb 17, 2009 16:23:44 GMT -5
SUNCUST vs. Sheer Heart Attack
Tempest Evil-er-oution (14) vs. Infusion
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Post by Kody on Feb 17, 2009 16:23:54 GMT -5
Eliminator 1 SUNCUST vs. Sheer Heart Attack
Roboteers, stand by!
Booth 1: Sheer Heart Attack Booth 2: SUNCUST
House Robots: Tira-san, Exa-Gore-Ic: AI
3! 2! 1! ACTIVATE!!!!
And the Grand Final is off! SUNCUST speeds in straight away, box-rushing the drum, but is extremely unlucky as Sheer Heart Attack swerves away, as it keeps that drum pointing at his opposition. Tony moves SUNCUST again towards his drumming foe, who no longer hesitates and comes forward to greet him, drum spinning like crazy! CRASH!!! Whoa, what a hit! SUNCUST didn’t move at all from that hit! And you know why? SHA just drove onto the lower jaw, which stabilized Tony’s bot and in turn gave it a powerful shock! The upper jaw comes closing down but Martijn has moved SHA away very quickly, as he definitely doesn’t want to meet the same fate as his brother, A Night at the Bar. Tony curses slightly and pushes SUNCUST back towards his foe, only to find SHA has moved into the middle of the arena get room to spin up the drum. And SHA is indeed spinning the drum up, and those 10 teeth look quite deadly right about now...however SUNCUST is certainly brave enough to venture into it! CRASH!!! Another slamming blow and SUNCUST’S GOT SHEER HEART ATTACK BY THE DRUM!!! A hit to the front was shrugged off and Tony’s clamper has clamped Martijn’s drummer! But wait! Look at this! SHA is pulling backwards with all his might, and seems to be winning the pull! SUNCUST pushes back instead, sending SHA backwards VERY fast, but Martijn turns SHA so that SUNCUST is facing the arena wall. Then he drives SUNCUST towards it, and now Tony has his bot pinned. Those spikes of SUNCUST aren’t doing any damage as they are only around the drum, they do have a very secure hold however SHA seems to have the more power here, and this has backfired on Tony completely, as he is trapped by the work of his own weapon. SHA continues to hold him there, until The Watcher makes another one of his roundabouts around the arena and bumps into him. SHA pulls backwards, and SUNCUST opens the jaws releasing the drumbot...and no damage to the drum, ‘cause it’s going again! SUNCUST moves in again to stop the drum... CRASH!! Just a bit less powerful, but it’s moved SUNCUST back a tad and SHA moves away. Tony sees that he can’t push SHA from the front, and decides to go for the sides this time. Martijn realizes this as well and keeps the drum pointed at SUNCUST, making a sudden leap. SUNCUST spins around and get nicks in the corner. CRASH! The blow sends SUNCUST up and over onto his back, and I’d say that it doesn’t make that much of a difference, except that SUNCUST’s upper teeth are now his lower teeth, and are in SHA’s radar now. Martijn moves SHA forwards again, seeing many advantages to work with, but SUNCUST has evaded him and gone for the sides! But SHA quickly turns to fend him off and the drum blasts the now-lower teeth. CRASH!!! A tooth comes flying off instantly and SUNCUST moves in, trying to get a decent chance at clamping the drummer but SHA is backing up, evading that, and moves in with the drum again. SUNCUST doesn’t want to have another tooth pulled and gets the hell out of the way, indeed turning and backing all the way to the other end of the arena for more room to manoeuvre. Martijn is now rather confident, and wants to have a go at SUNCUST’s sides, so he steers SHA around the closed pit, and swinging straight towards the jawed bot. SUNCUST flies right by him however, and goes for the pit release button. BANG! We have drop-down! SHA turns right around and takes a shot at SUNCUST’s rear, only for SUNCUST to turn and get it in the front instead! CRASH!!! Another good hit, I must say! SUNCUST still isn’t looking too bad after that hit, and tries to chomp in on the drum but SHA is away, backing up and having another try at the front of SUNCUST, as the drum accelerates to full speed very quickly! CRASH! OOH! SUNCUST’s jaw has been hit! And by the looks of it, it’s smacked SUNCUST up and against the arena wall! The jaw opens again, and pushes against the arena wall to free SUNCUST, but SHA moves in again, and – CRASH! Well, that looked awkward. SUNCUST has been hit and sent flying at near-terminal velocity into the air, and comes right down upon SHA...AND THIS LOOKS LIKE IT’S IT, FOLKS! SHA has SUNCUST on top of him, right on top of the drum! The rear end falls off of the drum, but the drum of SHA is wedged underneath SUNCUST’s underbelly, right where Martijn wants it to be! The pit is so close! Can SHA do it? ...YES! SUNCUST is a goner as he gets shoved right down into the pit!
CEASE!
SUNCUST fails at the second-last hurdle, but... SHEER HEART ATTACK ADVANCES TO THE FINAL BATTLE!!!!!
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Post by Kody on Feb 17, 2009 16:24:06 GMT -5
Eliminator 2 Tempest Evil-er-oution (14) vs. Infusion
Roboteers, stand by!
Booth 1: Tempest Evil-er-oution Booth 2: Infusion
House Robots: Double Whamlet, Asterix Heroicus
3! 2! 1! ACTIVATE!!!!
A very ominous start, as the horizontal spinners start to get to speed. You can just see the concentration in each face as Frank and Aaron direct their machines to kill the other one. Infusion is the first one out, with the wedge flying in towards Tempest. Tempest can’t seem to avoid it! WHAM! ...and we have a flying ring spinner once again! Tempest goes overtop of Infusion’s low wedge and spins itself into a frenzy, going completely out of control! Infusion remains steady, trying to calculate where Tempest will eventually land, and it’s right beside him, fortunately completely un-spun and vulnerable! Quickly Infusion goes to ram him but Tempest barely avoids it and roams the arena spinning up again. Aaron won’t have that, no sir, and Infusion flies in with the wedge again, but this time Frank is far prepared, and even with Infusion’s Kinetic Boost, Tempest easily avoids the charge, and homes in on Infusion’s spinning rim! CRASH!!!! Let’s see, who won the most sparks? It doesn’t matter because seeing them all brought a tear to my eye...and both bots have been flung quite a bit away from each other in that one. Hmm...there seems to be a dent in Infusion’s rim, but nothing too serious, it would seem. Tempest is okay, and now spinning up again. Aaron shakes his head, he’s going to have to turn his game up a notch. Infusion comes back in, but a bit slowly this time, even as his rim begins a wild charge-up towards max RPM. Tempest isn’t moving, but he’s not immobilized, as Frank is standing in his booth, not moving the controls, waiting for something to happen. Clearly Aaron is doing the same, as Infusion has stopped as well. The situation is very tense, and the audience hold their breath...and then Tempest breaks the vigil and moves away from Infusion. Instinctively, Aaron’s bot follows Tempest, but then Tempest does a nice little swerve around Infusion. Infusion turns extremely fast, but Tempest does another wild swerve and smacks into the rim, from the other side! CRASH!!!! A massive hit, and massive amounts of sparks, but Infusion hasn’t even received a dent this time around. Tempest is still looking fine as well, but Infusion races across the arena, desperate to stop Tempest from doing so much as receiving any transmissions from Frank’s control. And he does! WHAM! Tempest is slammed into and wedged – and off! Tempest falls off the wedge, but Infusion turns around and scoops him back onto it instantly! Hey, look, Tempest is spinning up again...but not fully. And... CRASH! Tempest hits the wall, thankfully not even halfway up to speed, but the force of Infusion’s ram bounces him a long way along the wall, and he almost comes to the edge of Asterix’s CPZ, but swerves away as the house robot gets nearer, and Infusion ends up crashing into Asterix instead! But Asterix is outdone by Infusion, and gotten under is slammed into the corner and onto the rim, which spins still. Tempest won’t have that for long, though... CRASH!!!! The ring hits the rim once more, and that must have hurt. Tempest didn’t move away that far, maybe a metre or so, but he’s spinning up again, as Infusion backs up with the house robot on top. Double Whamlet looks ready to interfere, but Asterix falls off the rim before that, and before Tempest can have another go, so Frank backs Tempest away. Infusion spins around and shoves Asterix away before turning to face Tempest again. Again, we have a very big silence as each robot tries to psych out the other. Then it is broken again, but now by Infusion! Frank is quick again, though, and Tempest avoids the raging charge and brings the ring back into Infusion’s rim! CRASH!!!! A fourth hit, and WHOA!!! The rim has been loosened! We have major damage, finally! Infusion is spun away as is Tempest, but the major difference is that Tempest still has a spinning weapon, and Infusion, sadly, does not anymore! Aaron is trying to sugar-coat it, but his eyes are pained as he stares down at the broken, once-whole rim. Tempest rolls in for another attack, and Infusion’s main tactic now seems to be to point the wedge at him. And even without the rim, Infusion is doing quite a nice job of that, as Tempest is forced to turn and try again. Again he is denied as Infusion has him lined up. Infusion suddenly moves forwards, hoping to catch Frank by surprise, but that seemed to be a pretty bad move, as Tempest moves around this, and smacks into the rim again! CRASH!!! Infusion is smashed all the way across the arena, and Tempest is sent back a foot into the arena wall. ...and I think we have found Sheer Heart Attack’s final opponent. Infusion, sad to say, has lost all life in him as we know it. Tempest’s hit and run tactics really paid off here, and Aaron acknowledges defeat, setting his controls down and giving Frank a modest applause. Frank waves at him as The Watcher wheels over to Infusion and begins counting it out. 1, 2, 3, 4, 5, 6, 7, 8, 9, 10!
CEASE!
Infusion was a great competitor, but there was a greater one this fight. TEMPEST EVIL-ER-OUTION (14) ADVANCES TO THE FINAL BATTLE!!!!!
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Post by Kody on Feb 17, 2009 16:24:16 GMT -5
3rd-place Play-Off
SUNCUST vs. Infusion
The Crash & Burn Tournament 2 – Final Battle
Sheer Heart Attack vs. Tempest Evil-er-oution (14)
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Post by Kody on Feb 17, 2009 16:24:26 GMT -5
3rd-place Play-Off SUNCUST vs. Infusion
Roboteers, stand by!
Booth 1: SUNCUST Booth 2: Infusion
House Robots: Ivy-X, Obelix Bulguous
3! 2! 1! ACTIVATE!!!!
A quick start for SUNCUST as it makes its way all over to where Infusion is, at the other end of the arena. Infusion suddenly bursts to life itself and slams into SUNCUST immediately, the spinning rim fuelling the Kinetic Boost, which is able to penetrate the jaw and slide under it! Tony is indeed alarmed, but he has no time to get the hell out of there as Aaron is taking him for a tour of the arena, and that tour is going to end right in a CPZ!!! WHAM! Bouncing off the wall is SUNCUST, and onto the left side of Infusion’s wedge. The house robots jointly leave their CPZs and head for the competitors. Obelix gets there first, and smacks his hammer onto the wedged SUNCUST! BANG! No damage; however Infusion and Obelix have pinned SUNCUST, and in comes the new house robot, Ivy-X, with the spinning chains. CRASH! CRASH! CRASH! CRASH! Repeated blows against the 12mm titanium rear of SUNCUST, and it’s hard to imagine any one taking such punishment...BANG! Obelix lays down another huge blow with the hammer, and the 12mm titanium actually has been dented badly now! Infusion moves away, but SUNCUST doesn’t have a chance to get the hell away because Obelix drives forwards further, and slides under the skirts of SUNCUST, wedging him and pinning him against the wall! BANG! Another echoing blow leaves Tony in quite a state, and that’s saying something even though he knows he’s not won the tournament. Infusion, however, decides to have some fun with the house robot, Ivy, and wedges under her by surprise. Obelix notices absolutely nothing, and BANG! Another blow given to SUNCUST! The Watcher is going starkers out there, trying to decide to free SUNCUST, or tell Infusion off. In the end, it’s his fellow comrade that he thinks about and rams Infusion. Bad move! CRASH!!! The 10mm hardox rim meets the front wedge of The Watcher and sends the ref flying the across the arena! NOW Obelix turns around with wrath: you don’t do that to a referee. But before he does...BANG! Obelix hammers SUNCUST once more, then un-wedges him, turns around for real, and bellows a path towards Infusion. Aaron simply smirks, and points Ivy at Obelix. SUNCUST...SUNCUST? Wakey wakey? Obelix halts, then decides to try and move around Ivy to get to Infusion. It doesn’t work. Infusion simply rams Ivy into Obelix’s side as he turns, and pushes the pair of them towards SUNCUST in the CPZ. Oof. SUNCUST is nudged by Obelix, who gets out of the way, and attempts to come towards Infusion’s side, only for the recovered refbot to smack into him blindly and send the pair of them back into the pile of metal. Infusion un-wedges Ivy and smacks into her with the rim. CRASH!!! WHOA! That was...incredible. Ivy has just lost several side panels, made of 7mm Hardox, and is exposing internals, very clearly. Infusion smells blood, but also smells trouble as Obelix and The Watcher close in. Infusion turns to use the wedge and smacks into Obelix. BANG! The hammer comes down on Infusion’s top but is withstood largely. He wedges the hammerbot and pushes him into The Watcher, who admits defeat and goes to count-out SUNCUST, who has done nothing since the last hammer blow he suffered, and must now settle for 4th place. 1, 2, 3, 4, 5, 6, 7, 8, 9, 10! WHAM! Obelix is smacked against the wall, and lands on his side. The hammer comes swinging out but all it does is spin Obelix around. Tempted to rip off the hammer, Infusion does not, and instead chases down the wounded Ivy, who isn’t spinning at all and instead goes to hit the pit release button, but Infusion gets her anyway. CRASH!!! The other side gets it this time, but nothing happens...except for the fact that Ivy ain’t movin’ no more! Infusion wedges her, as the pit descends, and stuffs her onto the arena saws. BZZT! Lovely sparks, and I’m surprised The Watcher isn’t coming over to help. Then again...it IS Infusion. Speaking of Infusion, he’s just smacked Ivy’s exposed side! CRASH!!!! And...GAH!!! That’s a motor...and it’s cracked open! Oh...my. The Watcher stays put, not wanting to provoke the mighty Warrior SKF look-a-like, as he digs in once again! CRASH!!! More side panels gone, joined with a wheel! Can somebody please stop this?! Obelix finally rights himself, but decides to end the match, and goes for SUNCUST, immobile in the corner. But... CRASH!!! Another smash to Ivy, and it’s even more destructive! Gears sent flying in pieces, and dislodging the spinning chain mechanism completely, all of this and a battery too! Obelix wedges SUNCUST, but can’t get him off the wall easily. BANG! The hammer thuds on top of SUNCUST, and finally we get a hole! Obelix drags SUNCUST backwards as Infusion continues his grisly slaying! CRASH!!! More batteries, wiring, and motors get it, also a speed controller, and Ivy is just completely laid to bare, now, most internals strewn out, and armour dispatched, the chassis just brutalized! Aaron finally takes five as Obelix swings SUNCUST around, and shoves it down the pit.
CEASE!
It’s fourth for SUNCUST, and the scrapheap for what should have been a fearsome house robot that was proved the opposite. INFUSION CLAIMS 3RD PLACE!!!
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Post by Kody on Feb 17, 2009 16:24:37 GMT -5
Grand Final Sheer Heart Attack vs. Tempest Evil-er-oution (14)
Roboteers, stand by!
Booth 1: Sheer Heart Attack Booth 2: Tempest Evil-er-oution
House Robots: Tira-san, Growler, Exa-Gore-Ic: AI, Matilda
3! 2! 1! ACTIVATE!!!!!
HERE! WE! GO! Both competitors come flying right out at each other, really fired up to start laying the hurt on the other! That drum doesn’t look slow at all, in fact it’s going quite fast, and so is Tempest’s ring, but they smack into each other very quickly!!!
CRASH!!!
First hit! Neither had fully spun up yet, but it sent a load of awesome sparks into the air! Furthermore, it has sent Tempest a little bit away and given SHA a huge advantage; to push and slam and ram and bam and whatnot! Without pausing to think, Martijn directs SHA towards and into Tempest with almost the force and speed of an F5 tornado, before the latter can get away! Tempest, thanks to his cylindrical shape, is able to move around him, but finds SHA’s drum at the ring again immediately! Martijn isn’t letting go of this battle that easily, and he’s pulling out all the stops to make sure he gets it! Frank growls at this, as those are his plans too, and moves Tempest back, only for SHA to catch him again and smack him into the wall!
Tempest however is grateful for this, as it sends him flying out of harm’s way and gives him a break for him to get that ring and hooks spinning at dangerous speeds! SHA backs off, spinning up his own drum now, anticipating when Tempest reaches full speed, and a second after this his own drum is at full speed, just as Tempest comes flying towards him! SHA drives forwards in a courageous effort, and the long-awaited clash of the titan spinning weapons occurs!
CRASH!!!!!
WHOA!!! That is SOME air for Tempest! It must have flown about three feet into the air! A mighty blow to say the least, but Martijn does not look worried at all, considering that SHA’s drum has largely survived the impact. As a matter of fact, Tempest is quite the same, enduring that blow to the extreme, and now both spinners are again beginning to become dangerous whirlwinds of destruction! Both Martijn and Frank glance at each other and smirk, as they come flying into each other at storm-force winds!
CRASH!!!!!
Tempest plays pinball this time, ricocheting off the drum and into the arena wall, halting near the flame pit but not having gained the energy to go airborne, and Martijn takes matters into his own hands as SHA makes like a bull on parade (;D) and stampedes towards Tempest. Tempest moves away quickly, but a nifty turn from the tracked bot and SHA is on course with Tempest, who is spinning too slow now to do any damage! Likewise is SHA, but he rams Tempest now with the drum and tackles it into the arena wall. This would have given Tempest a chance to escape, but unfortunately the along-the-wall hit smashes Frank’s feared spinner into the angle grinder! With his opponent trapped, SHA backs up and spins around quickly. Frank takes the chance and steers Tempest away from the wall, but that’s what Martijn was hoping for, as a fully-spun SHA whips around and barrels into Tempest with the drum!
CRASH!
More of a dull THUNK than a CRASH, Tempest is nonetheless smacked upward, the other side of the ring balancing Tempest as it falls timbers onto its back, but it barely has time to register its newfound invertedness before the titanium drum smashes into him again! It’s not even a moderately big hit, but it had the effect that Martijn wanted; Tempest is bounced again, but falls right back onto SHA’s drum! The drum is not spinning at the moment, but that’s okay for Marti, as he turns to try and smack Tempest into guest house robot Matilda’s CPZ. To his displeasure he finds that Tempest can’t be kept on the drum while SHA turns around, otherwise he’ll fall off. Shrugging this off, he bites the bullet and goes for a huge ram against the arena wall!
WHAM!!!
Frank winces, as even he could feel that one. SHA seems to be controlling this battle, as Tempest sails over the chassis of SHA and lands behind him. Frantic to get this Grand Final back on even footing, Tempest races away as the rear end of SHA moves in on him, and begins spinning up. Martijn isn’t smiling anymore; he’s just allowed Tempest to get a free spin up, and that could be devastating. SHA turns once again, the drum back at full speed, as is Tempest’s ring, and the two come to blows in their heated combat!
CRASH!!!!!
Tempest and SHA part ways once again, flinging the other away with sheer brute force, and come to rest at opposite ends of the arena! AND TEMPEST HAS STOPPED SHEER HEART ATTACK’S DRUM!!! OH NO!!! Martijn is visibly alarmed, and tries to get it working, but it’s no go! Tempest however IS spinning up. And approaching fast. Again, with no time to think, SHA has to bear the earlier blow and box-rush Tempest’s spinning ring!
CRASH!!!
Tempest is the one sent flying after that one, but it’s crystal clear that SHA no longer has a working drum. Martijn is still trying to figure out how to get it going again, but Frank has a major confidence boost after seeing this and steers Tempest right back into the direction of the wounded SHA! SHA box-rushes again, indeed so quickly that it almost startles Frank, but he keeps his composure and meets the drum head-on!
CRASH!!!
What a hit! Tempest again receives the kick-back he wanted...but not in the right place! It’s right in Tira-san’s CPZ! Tira doesn’t want to leave the house robot ranks without leaving a final mark, and does so on Tempest’s ring!
CRASH!
A minor hit, but it’s stopped Tempest from spinning up, and SHA pounces at this golden moment, smacking into Tempest with the drum and pushing it into Tira. Tira pushes back and Tempest is slid away and thankfully out of range, though SHA is after him in a reckless abandon for his own safety! Frank taps the controls and Tempest quickly dodges a charge from SHA, but the latter swerves about and bulldozes towards the spinner again! This time Tempest meets it fully!
CRASH!!!
THE DRUM IS LOOSE! THE DRUM IS LOOSE! Sheer Heart Attack is in major trouble now! The drum has been dislodged from one of the sides and is sliding out of place in front of Martijn’s robot! Martijn thought this would happen once the drum stopped, and isn’t surprised anymore, his only thought is to ram Tempest to hell now! Frank is focused mainly on avoiding this, but it’s become hard to do now as SHA charges in quickly, and now Tempest can’t dodge fast enough because SHA is already in his face! WHAM! Tempest is rammed and brought to the arena wall! WHAM! Another ram, and Frank is now doubting what damage he’s done to SHA, as it appears that SHA, other than the lack of a spinning weapon, has been mostly unaffected! Tempest is again moving away, but finds himself moving faster than usual. That’s because SHA has caught him again and pushes him into Growler’s CPZ! The 375kg junkyard dawg happily chomps down on the ring spinner, as Frank can’t get Tempest away, and SHA seeing that Tempest is trapped, goes for the pit release button and nails it!
As the pit descends, as are the number of seconds remaining in this Grand Final with just under a minute left, Growler holds Tempest over the arena saws, and BZZT! SPARKS! We have some major sparkage under Tempest right now, and Growler moves him away – WAS THAT RUBBER I JUST SAW? It’s thin, but a strip of rubber has been torn away from one of Tempest’s tires! But is it too little, too late? Martijn does not seem to think so, as SHA smacks into Tempest even before Growler has released him. Growler now does so, opening those competitor-devouring jaws, but SHA forces Tempest back into that CPZ. Growler lower the jaws and shoves Tempest AND SHA away with his snout, and Tempest is on the move again. SHA follows him, having to turn bit since Tempest’s mobility seems to have been limited by the arena saws, but is spinning once more! SHA pummels into him, not wanting the drum to find freedom on the arena floor just yet. Tempest turns around and suddenly makes a beeline for SHA’s tracks!
CRASH!
Tempest is bounced away, JUST missing the tracks but managing to hit the mangled drum again, furthering damaging it by chipping a tooth off, but of course this leaves him very vulnerable, once again, to a shove by SHA, and Martijn is having it his way as Tempest is AGAIN shoved across the arena and smacked into the wall...NEAR THE PIT!!! But no! SHA is unable to turn fast enough to catch Tempest as he makes a break for it and escapes! SHA is in hot pursuit, eager for a pitting, but this late in the game, I doubt he’ll get it...
10...9...8...7...
Tempest begins what must be his tenth spin-up this match, as SHA careens towards him, and Tempest once again heads for the tracks!
6...5...4... CRASH!
Again, he just misses them, but gets the drum and it gets a tear in it now! SHA is spun around, but backs into Tempest and even from the back begins to push him away!
3...2...1...
Oof. Tempest is pinned against the wall!
CEASE!!!
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THAT...was a final for sure! Before we have the judges’ decision, let’s get some highlights of that exciting battle!
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*Tempest and Sheer Heart Attack colliding with both weapons, sending each other flying* *Sheer Heart Attack flipping Tempest over with the drum* *Tempest disabling Sheer Heart Attack’s drum, and then dislodging it* *Sheer Heart Attack pushing Tempest into Tira-san’s CPZ and getting him damaged* *Growler dropping Tempest over the arena saws* *Tempest chipping Sheer Heart Attack’s drum once again*
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Okay, the judges decision. Here it is:
Sheer Heart Attack – Tempest Evil-er-oution
Strategy = 2/5 – 3/5
Style = 4/10 – 6/10
Control = 11/15 – 4/15
Aggression = 14/20 – 6/20
Damage = 7/25 – 18/25
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TOTAL = 38/75 – 37/75
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The battle was long and intense, but now the fact we craved for so long stands before us. Tempest Evil-er-oution fought on with the strength and bravery of an iron-clad knight, and the intensity of a tornado, but in the end...
SHEER HEART ATTACK IS THE WINNER OF THE CRASH & BURN TOURNAMENT 2!!!!!!!!!!!!
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