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Heat A
Feb 17, 2009 15:32:26 GMT -5
Post by Kody on Feb 17, 2009 15:32:26 GMT -5
Round 1
Salamander III (1) vs. Back 2 Basics vs. Kan-Opener Disco 5 vs. The Riddler vs. Tornado
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Heat A
Feb 17, 2009 15:32:36 GMT -5
Post by Kody on Feb 17, 2009 15:32:36 GMT -5
Salamander III (1) vs. Back 2 Basics vs. Kan-Opener
Salamander III, from the weird (and talented) mind of Alex Holt, is the reigning champion of the last tournament! He's an axlebot with a serious attitude, and an equally serious spinning disc, weighing 22kg and spinning at 2000rpm, aided by two hardox square teeth on the edges to dish out some serious PAIN. Almost everything about this champ is hardox, except the wheels, which are made of Boron Carbide. Also, Salamander is shookproofed to prevent recoil damage from its own disc! Can it be defeated? C&B1: Destroyed Disc-O-Inferno completely, tore apart IDSFA indefinitely, took out Killotine: EVO on a close judges decision to win its Heat, made a smoking wreck of Aquarius, ripped off Aneurysm's weapon to claim the judges decision, and finally managed to claim a victory over Clawdius Decimus Murderous in the final!
Back 2 Basics, conceived by Matthew Fowler, is pretty basic wedge shape, if I may say so myself. But it's quite capable, too, with a helium-powered flipper that takes up the whole wedge, another detachable wedge, hinged side skirts, and rollbars on the back to help when self-righting. It's also sporting 7mm Ti/V alloy armour with a cm of aluminum chassis underneath. However, its top speed is 8.5mph, and thus will hinder its pushing power. C&B1: Did not enter
Kan-Opener, entered by Mr. David Sheppard, is a well-known real robot that sports two giant claws that are extremely deadly if you happen to get caught in them. It's also invertible, but however, not having skirts, and a high ground clearance, will give it lots of air any time it comes into contact with a flipperbot. Also it's not very agile. It's won an annihilator already, but can it win C&B2? Doubtful... C&B1: Did not enter...
Roboteers, stand by...
Booth 1: Salamander III, Kan-Opener Booth 2: Back 2 Basics
Ah ha! You didn't think we'd kick this off without house bots, did you! Of course not! Starting things here are the 225kg Obelix Bulguous with the wedge and hammer, and Double Whamlet with the scoop and quad axes.
3... 2... 1... ACTIVATE!
Crash & Burn 2 start! And a good match-up this should be. Here's B2B coming at Kan-Opener, who backs away from the flipper, but B2B is actually quite quicker than the real robot, and drives under Kan-Opener and TO THE WALL! FLIP! But no! Kan-Opener was actually thrown overtop of B2B and has landed behind him! Unfortunately for him, it's now in the path of Salamander III! CRASH! The disc collides with the side, and a clean little nick in the side can be seen, but no sign of internal damage is evident as of yet. B2B is back into the fray, sliding under the champion and tossing him across the arena! Salamander bounces but is otherwise unharmed by the jolt. But B2B bears down on Salamander again. Salamander drives towards B2B but not straight on, and one of Salamander's wheels catches the flipper and drives it over the body. B2B lets out a mighty helium snort there, and here's Kan-Opener for an assault on B2B! The realie shoves B2B against the wall, and the claws squeeze around the rear armour of the wedge! And who do you suppose is going to take advantage of a situation like this? CRASH! Salamander buckles Kan-Opener in the rear with the 22kg of mighty hardox weaponry. This time, however, damage is quite apparent! A great slice, and the rear armour of Kan-Opener has been bent into the robot! Oh dear, how do you think this is going to affect their chances? B2B shoves backwards, but Kan-Opener, wounded as he is, still has a grip on him! Salamander isn't waiting around; the disc's up again to speed and grazing the side of Kan-Opener again! No big crash, though, as hardly any damage has been inflicted by that blow. Kan-Opener's drive is back, and they are pushing B2B towards Double Whamlet's CPZ! Salamander rears in on Kan-Opener and adds to the fun, trying to shove them both into the CPZ! And's here Obelix Bulguous - running right in the fully rev'd disc of Salamander! CRASH! The wedge is buckled, and a more ragged gash has been cut into the armour. Obelix himself is not too pleased, and shunts Salamander in the disc. Salamander can't get away and is squeezed between Kan-Opener, who still has a grip on B2B, who is getting hammered by Whamlet's twin axe! Down comes Obelix's hammer, and the armour of Salamander is bent. OH WHAT'S THIS?! B2B has got under Whamlet and flipped him! What a surprise this is! And the result of this is Obelix's power being utilized, shoving all three of the competitors into the CPZ with Whamlet inverted next to it. Obelix brings the hammer down again, but this time it hits Kan-Opener! Oh my! The top armour is loosed! It's almost completely off! Kan-Opener has released B2B, but B2B is still in the danger zone, and oh, there goes Salamander, escaping the wrath of the house bots! Whamlet finally rights himself and joins the party in the CPZ. It's hammer and axe time now on Kan-Opener, who is completely trapped in the CPZ, the claws opening and closing feebly. Salamander is charged up now and collides with the rear of Whamlet! CRASH! AAAAAGH! The rear armour of Whamlet iproved to be not that resilient at all! It's ripped wide open, and the ghastly mechanics of Whamlet are exposed! And the 150kg house bot has stopped moving by the same blow! Obelix turns around in wrath, and sees that Alex's axlebot has hit the spinner button, activating the arena spinner. As Obelix leaves the CPZ to punish Salamander, B2B shoves the comatose Kan-Opener backwards and escapes, flipping over Whamlet again in passing. Obelix catches Salamander, who grazes Obelix's side with the disc. Hardly any damage is caused, but Obelix responds with the slam against the wall, and Salamander rears away to escape...and finds the wedge of B2B shoving back into Obelix, and flipping him over it! Obelix lets fly the hammer, which hits Salamander in mid-air and therefore merely tapping the disc. B2B continues his charge forward and sliding under Obelix tosses the humungous robo-gaul over onto its belly! Nobody seems to notice that the referee, The Watcher has trundled over to the dead Kan-Opener and started counting him out. 1, 2, 3, 4, 5, 6, 7, 8, 9, 10! Kan-Opener is hereby out of the tournament! And in other news, Obelix is finding himself hard to right, and B2B turns his attention to Kan-Opener, ramming the chomper into the wall. FLIP! Kan-Opener flies over the wall this time and hits the camera track. Salamander spins around in victory dance style.
CEASE!
Kan-Opener got a can of whoop-ass opened on him! Salamander III (1) and Back 2 Basics advance to Round 2!
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Heat A
Feb 17, 2009 15:32:46 GMT -5
Post by Kody on Feb 17, 2009 15:32:46 GMT -5
Disco 5 vs. The Riddler vs. Tornado
Disco 5 is Martyn Forsyth's wedgy, edgy monster. It's a wedge with a rear wedge, and a vertical flywheel that goes over the back over the wedge. It goes at 3000rpm at its top speed, but at 1 second, it's still dangerous. Also included in this package is a nice front front-hinged flipper that can lift about 509kg. Its chassis is 4mm G5 Ti monocoque with an extra 5mm titanium added to the ribs for more rigidity. It sports side skirts as well, so it's pretty tough to beat. C&BT1: Did not enter.
The Riddler is a relatively new creation by Steven McGregor. This villain is basically a green bowler hat shape with two scoops (front and rear) and a really nasty rack-and-pinion axe powered by CO2 tanks, which is also used to right it. It's got good pushing power and excellent speed and maneouverability, and 4.5mm G5 Ti armour. Oh, and did I mention it flies the Scotland flag? C&BT1: Did not enter.
Tornado is a realie, a really widely known realie. This is because it won Series 6 of Robot Wars, and made the Grand Final of Series 7. It's a low invertible box shape with extremely tough armour, Bosch motors which contribute to excellent pushability and speed. It also has multiple attachments at the front to aid its cause in fighting different opponents. For this battle, Andrew Jackson will have Tornado using the drum. C&BT1: Did not enter.
Roboteers, stand by...
Booth 1: Tornado, Disco 5 Booth 2: The Riddler
Tira-san and Exa-Gore-Ic: AI patrol the CPZs this time around.
3... 2... 1... ACTIVATE!
Here we go again! Martyn is going for Tornado immediately, and Tornado, incidentally, is going right for Disco 5! A bang signifies that Tornado's drum has hit the wedge of Disco 5 and sent him uponto Tornado! Tornado's got him now, but for how long? And now it's The Riddler's time to shine, as he collides with the S6 champ and tilts him upwards a little. Axe time! WHACK! The top of Tornado takes a hit, but no noteworthy damage. Disco 5, however, is about to cause some damage, as he slides off of Tornado's front and turns around right into the front! CRASH! Tornado jolts back, further onto the bowler hat, his front buckled a little, and Steven hits the axe button again, but misses. Tornado, infuriated, zooms away from the gang-up to regroup, but he doesn't have a lot of time seeing as Disco 5 is following him! Tornado spins around just as Disco 5 catches up, and drum connects with titanium wedge, lifting up Disco 5 towards the ceiling and back on top of Tornado! Tornado doesn't waste any time now, and drives Disco 5 straight towards the wall! The Riddler rams the pit release button in a hurry, hoping to pit either of his opponents. "Pit! Pit! Pit" the audience screams! Tornado reaches the wall, and Disco 5's disc reaches the railing. CRASH! A resounding BANG is heard, meaning that Disco 5 has bounced into and off the ground, and right back onto Tornado! Tornado pushes him again into the wall, giving Martyn's vapourbot a disc-full of wall. Finally The Riddler comes back into the playground, and rams Tornado from the rear, lifting his wheels off the ground with the front scoop. WHACK! The axe penetrates the top! Disco 5 is released as The Riddler has his prey in his mighty grasp! Where to? The pit, of course! But Disco 5 isn't done just yet! Here's Martyn coming in with a ram to The Riddler's rear, and flips right over onto his thinking cap! Tornado does not flee the scene, but instead rears into the inverted bowler hat and shoves him into the nearby CPZ! Tira-san is there and gives The Riddler a touch of spinning ring! CRASH! The Grade 5 titanium does not withstand the impact of that blow! Great colourful sparks are emanated, and strips of titanium litter the floor! But Disco 5 is back in Tornado's face, and avoids the drum, slipping under the front and slamming him full-force against the wall! Tornado ricochets off the wall and lands upside-down near the pit! The Riddler pushes his axe against the floor and rights himself with a CLANG, but Disco 5 turns on him and buries the disc in! CRASH! And The Riddler is tipped on his head once more! Not really any damage, but the force of the hit flipped the Riddler back over! Tornado comes back in and shunts Disco 5 in the front, but misses with the drum and goes up the wedge; too far, for there's his disc, fully-charged and ready for action! CRASH! Tornado is flung down onto Disco 5's wedge, which flips up and tips him over - OH LOOK AT THE DAMAGE! The whole area around the drum is broken apart; great tears in it! Tornado is away and ready for a new assault, but it's The Riddler who attacks Disco 5 first, righting himself and a split-second later coming down with the axe! WHAM! The area behind the disc of Disco 5 is hit, and damaged! The Riddler's a got grip on him, but he should've watched his own back, because his back's now fodder for Tira's ring! CRASH! And the rear scoop's just hanging by a moment now! Mighty was the hit, and The Riddler's rear is buckled and torn! But the grip on Disco 5 is still quite strong! In comes Tornado on the attack, and the drum hits Disco 5's beaten wedge once again, tossing Disco 5 skyward and almost wrenching The Riddler's grip away! The Riddler now backs into the CPZ against Tira to prevent her from spinning her ring up again, but now Exa-Gore-Ic is coming into the play! The Riddler seems unable to retain his grip on Martyn's bot any longer, and retracts the axe back, but Disco 5 is still stuck because of our friendly neighbourhood Tornado. Disco 5 isn't too happy at this point; his disc is back up to speed but he can't hit anybody! So what does Tornado do? Slam him into The Riddler! CRASH! Can you say "flippy"? The Riddler is tossed once again, and this time on top of Tira, who is trapped in her own CPZ! Tornado doesn't stop, and presses on, but this causes Disco 5 to be pushed over him and off! He's free as a bird! And the first thing he does is turn around and drive right into Tornado! The wedge slides under the box shape and the flipper activates, sending Tornado into The Riddler! Exa-Gore-Ic reaches the CPZ but Disco 5 is either avoiding him for the moment, or too concentrated on his prey, and that's Tornado, as he turns and buries the flywheel into Tornado's rear! CRASH! Tornado is piled against The Riddler and Tira in the CPZ, his rear armour defiled! Exa-Gore-Ic stops, wary of Disco 5's wedge and flipper. Disco 5 turns and slides now under Tornado AND Tira. FLIP! Tira is stuck on the wall, and Tornado is pushed over top of Disco 5, whilst The Riddler lands on Disco 5! Disco 5 turns around again, with The Riddler trapped on the wedge, and breaks away from the CPZ, dodging around Exa-Gore-Ic and heading straight for the pit! He stops just short, and down goes the bowler hat, tipping, toppling, BOOM!
CEASE!
Riddle me this, riddle me that, Steve'll need some time to repair that hat. Disco 5 and Tornado advance to Round 2!
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Heat A
Feb 17, 2009 15:32:57 GMT -5
Post by Kody on Feb 17, 2009 15:32:57 GMT -5
Round 2
Salamander III (1) vs. Tornado Disco 5 vs. Back 2 Basics
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Heat A
Feb 17, 2009 15:33:07 GMT -5
Post by Kody on Feb 17, 2009 15:33:07 GMT -5
Salamander III (1) took advantage of Kan-Opener's aggressiveness towards Back 2 Basics and tore him completely up.
Tornado scraped through after Disco 5 carried a very damaged Riddler towards the big hole. He's still using the drum.
Roboteers, stand by...
Booth 1: Salamander III Booth 2: Tornado
Ancalagon the Black covers his CPZ completely, and Double Big Mac is also there.
3... 2... 1... ACTIVATE!
Round 2 begins! It's Salamander who moves first. Backwards. This triggers something in Tornado's aggressiveness, and he plunges forwards into Salamander's disc, stopping it before it reaches its deadly speeds. However it still turns Tornado away to the side, enough for Salamander to turn away and drive in reverse away, but he'd better be careful because that's Double Big Mac's CPZ behind him! Tornado bores down on Salamander, and Salamander drives right into Tornado, however it was on an angle and the wheel of Salamander hits the front and shoves Salamander right into Tornado's side! However there is no big hit because Salamander's disc wasn't up to speed in time. However Double Big Mac DOES have his weapon up to speed, and Tornado going too fast crashes right into it! CRASH!! Tornado goes FFFLLLYYYIIINNNGGG by that hit, the drum no longer functional, and lands near the spinner. However his drive is still okay at the moment. Salamander doesn't take any chances, and spins his disc up. But Tornado has already recovered from the blow and the motors grind as he heads in Salamander's direction! Salamander is ready and so is his weapon, and meets Tornado head on! CRASH!! BOOM goes the drum! It's been loosed from its axle and hanging off the front! Tornado himself has been sent whirling away by the said blow and seems to be shaken up. Salamander rears into the pit release button, which is a wise thing to do, instead going at it from the front and tearing the button off (moot point as the disc isn't spinning). But it's Tornado, who's recovered, coming and absolutely hammering Salamander against the button! The champ is in major peril now, can't get away from the rammer! The Watcher comes in and seperates the two, and in the confusion Salamander escapes, spinning up the disc. Tornado hurriedly tries to get away from The Watcher and finds Salamander again, but then he realizes he doesn't need to: Salamander's found him! CRASH!!! The left side panel of Tornado is smashed brutally, a great dirty rip to be quite precise! Tornado is again turned aside by the blow, and Salamander runs away to recharge. It's a game of cat and mouse here, and the mouse is winning this one! Tornado is reeling around, trying to ram Salamander but he can't quite do it...maybe he's out of control? Salamander is in again with the disc! CRASH!! And that is a major blow! The previously damaged side has been crumpled, great tears in it! Tornado clinging to its life here in the semi-final round, and Salamander is just not letting up with the attacks! And attacks are being dealt here as Salamander dips its disc into the dying Tornado's front! CRASH! I must say, that wasn't quite a big hit, but it still caused damage as it nicked the right isde of the drum and ripped a piece off! Tornado spun away, crashing into Salamander's disc again and stopping it! Salamander is again in trouble here as Tornado is shoving Salamander towards the open pit! Salamander turns, and barely avoids it! Tornado grinds to a halt, also avoiding the pit, and Salamander is away again, spinning its brutal 22kg hardox disc like a dust devil! In comes Tornado with a brave attempt, slamming into Salamander and again stopping the horrible flywheel! It seems Tornado are really back in this fight and they're in control right now as they shove Salamander against the wall! Salamander bounces off the wall and the wheel takes a hit from the nearby angle grinder! IT'S CUT THROUGH THE WHEEL! Salamander are now just as wounded as Tornado, but still extremely deadly and now the disc is back at full speed. Tornado disregard this completely and ram them head-on! CRASH!! Oh my goodness me, Tornado are in tatters now, the drum completely gone! The rest of the front grotesque, the remains of the armour laying in ribbons, almost coming off! How very and truly sad! But Tornado are just not giving up here, right into Salamander and shoving them into the wall. Salamander struggle to escape, but Tornado still has them!
10...9...8...7...
Time running down now, and The Watcher seperates the two, but Tornado releases Salamander before The Watcher actually comes in.
6...5...4...
Salamander away now, and Tornado finds them and rams their injured wheel.
3...2...1...
Salamander whacks Tornado with the immobile disc.
CEASE!
Very exciting, this match! It will have to go to the judges, indeed it will!
Deciding categories will be marked out of 5. There are 5 categories: style, control, damage, aggression, and strategy. The total will be marked out of 25.
Salamander III - Tornado
Style = 3/5 - 2/5 Control = 3/5 -2/5 Damage = 4/5 - 1/5 Aggression = 1/5 - 4/5 Strategy = 3/5 - 2/5
Total = 14/25 - 11/25
After a hard struggle the Tornado expires. Salamander III (1) advances to the Heat A Final!
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Heat A
Feb 17, 2009 15:33:17 GMT -5
Post by Kody on Feb 17, 2009 15:33:17 GMT -5
Disco 5 got revenge on Tornado from earlier attacks and then carried The Riddler into the pit.
Back 2 Basics was clamped by Kan-Opener but went through anyway after Salamander III (1) decided to destroy his attacker.
Roboteers, stand by...
Booth 1: Disco 5 Booth 2: Back 2 Basics
The housies are Taki-san with the wedge, rear cutter, and phenomenal speed and pushing power, and Asterix Heroicus, also with a wedge, and more speed than your average smartcar.
3... 2... 1... ACTIVATE!
It's Back 2 Basics who starts off, full bore, into the wedge of Disco 5. There's a BANG, and both machines halt as the wedges cancel each other out, neither being able to get under the other. Matty is not satisfied with this and B2B drives against Disco 5, who isn't really able to match B2B's power and is being forced back. Suddenly, up goes Disco 5's wedge onto the other, and FLIP! Chance nailed! Disco 5 flies through the air, and since the disc is still going spinny, that makes Disco 5 go all gyroscopic and spin through the air, coming to rest back on its wheels, but again, the gyroscopic forces make Disco 5 jump up a bit, and B2B pounces right at the left side. Unfortunately, this time Disco 5's lowness gets the better of Matty, and B2B hits the skirt and crashes right into the side. Disco 5 turns and buries the disc into B2B's right side! CRASH!!! No visible damage, but a HUGE amount of sparks! That will indeed score some style points for Disco 5 if it goes to the judges. Here's B2B for another attack on the other side, but the skirts defeat him again, and he is jolted into the other side. Not that it won't benefit Matty (those wedge corners are awfully sharp), but getting under the skirts is his priority. Martyn turns Disco 5 again to hopefully cause some more sparks but B2B has already retreated and is back in, coming in, but again the skirts of Disco 5 defeat B2B, and he's driven in the disc! CRASH! Oh no! The flipper of B2B is buckled! The force of the blow has done something to it, but what has been done to it has yet to be seen! But there's no external damage as B2B makes a getaway. Disco 5 is right after him, though! B2B spins around and the wedge finally finds its way under the rear skirt and...and...no flip! Disco 5's previous attack had disabled the weapon! This bodes not too well for poor Matty, but he's notcrying about it, and with Disco 5 still on the wedge B2B drives and bashes Disco 5 into the wall! Disco 5 hits the wall and tilts towards it further, with the disc catching it in the process! CRASH! WHOA! Disco 5 just did a loop-de-loop in mid-air there, and the wedge caught the arena railing and bounced it back onto its wheels! B2B is right there, waiting for Disco 5 and advances; however Martyn spins Disco 5 around, and B2B rides up Disco 5's wedge instead! FLIP! Oh no! B2B is on its back, and its flipper is completely dead! What does that mean? That's right, the ref gets into the mix! The Watcher wanders over and starts counting B2B out. 1, 2, 3, 4, 5, 6, 7, 8, 9, 10! Out of the tournament goes B2B, and what's this? FLIP! Disco 5 has just righted B2B! B2B is running around the arena and has hit the pit release button! Taki-san and Asterix Heroicus are now free to do as they please, and they're not going to let B2B get away, but Disco 5 seems to be on B2B's side now that's beaten him! Martyn's wedge rams Taki from the side and FLIP! Taki is upside-downy! Asterix roars in and pulls a B2B, sliding up the side skirt and colliding with Disco 5's side! Disco 5 shoves the disc in. CRASH!! More sparks, and another buckled wedge as Asterix is shunted backwards several feet by the hit. B2B is now under Taki and I really can't believe this: the house bots are being attacked by the competitors! B2B turns, but Taki rolls off the wedge and...falls into the pit. Finally, The Watcher intervenes and pulls up the yellow card seen blinking on the lifting arm.
CEASE!
Back 2 Basics proved to be more than just a fluke, but that was it. Disco 5 advances to the Heat A Final!
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Heat A
Feb 17, 2009 15:33:38 GMT -5
Post by Kody on Feb 17, 2009 15:33:38 GMT -5
Heat A Final
Salamander III (1) vs. Disco 5
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Heat A
Feb 17, 2009 15:33:51 GMT -5
Post by Kody on Feb 17, 2009 15:33:51 GMT -5
Tactics are in. Let's go.
Salamander III (1) has defeated Kan-Opener and Tornado. Can the champ win his heat?
Disco 5 has defeated The Riddler and Back 2 Basics. Is he able to crush the little critter?
Roboteers, stand by...
Booth 1: Salamander III Booth 2: Disco 5
House robots? None. House vapourbots? Tira-san and Double Big Mac.
3... 2... 1... ACTIVATE!!
Off the mark we are now! It's Salamander who begins the match, with a little spin. Disco 5 does absolutely nothing. Alex, rather confused, drives Salamander towards Disco 5. All of a sudden, Disco 5 gains some energy and roars into Salamander with the wedge. Too bad the disc is there. CRASH!! Disco 5 skids away, but no damage is evident. He rushes back in with the flipper, and FLIP! Salamander does a 180! Disco 5 turns to attack the wheels, but Salamander won't let an early knockout happen and turns also, up to speed with the disc! Disco 5 hurriedly drives away but Salamander is after him! Disco 5 halts, and goes after Salamander's disc. CRASH!!!!! LORD SAVE US!!! What a hit!! Disco 5's disc has almost completely shattered by that collision, shards of it are strewn down, the remains of it a very crooked shape, and now Disco 5 is the very worse one off here!! It's sort of limping along, and Salamander seems to be making the better of it here, with a slight hit to the side, but no more damage done. Disco 5 turns and stops the disc before Salamander can spin it up, and surprisingly is able to put all his power forth and smash Salamander against the wall! FLIP! Salamander is up on the wall! But Disco 5 can't get him OOTA! It's very tense here! Salamander is completely trapped, and WHAT'S THIS?! Salamander's disc is spinning! It's at full speed now, and he's trying to get off the wall, but Disco 5 is still the one in control at the moment! He decides to try and ram him from the side, and so turns Salamander...and that causes Salamander to come down with a large THUMP next to Disco 5 and instantly the disc smacks against Disco 5's wedge! CRASH!!! And that about does it for Disco 5, I think! It's been hammered and sent flying, and is smoking all over the arena floor. The only thing it's not doing right now is moving, and I'm afraid that's what he needs to do and - CRASH!!! - OHHH Salamander tearing into the side of the broken wedge bot. It's all over now for the retro disco bot, and The Watcher is coming over to count you out, you immobilized bot, you! 1, 2, 3, 4, 5, 6, 7, 8, 9, 10! Out it goes, and now Disco 5 is about to become house bot fodder, and here's the maniacal Tira-san wit the spinning ring! CRASH! Left side panel off! And here's another housie: Double Big Mac! CRASH! Internals litter the floor! Salamander isn't staying away, he's still having a go! Here's another hit! CRASH!!! There goes a wheel from the inside! I think that about does it for the match. Please, mercy, upon the poor broken Disco 5. Oh, there's the yellow card, get back to your CPZs you dastardly devils, you!
CEASE!
Disco 5 won't be dancing for a long time. Salamander III (1) advances to the Series Semi-Finals!![/color]
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